kinda a HARD week to add stuff! In a good way?


Lads and ladies, theys and thems, everyone and everything in between, this was the week of small little itty bitty changes spread amongst the dev-cule (so far, to my deep dismay, a term only I have been using). Mostly, my work this week centered around recoloring and looking up color blindness options. Unluckily for me, I had a good challenge ahead because colorblindness is something I have selfishly never considered nor worked with/on in any previous games, but in this game it does hold some particular importance. LUCKILY for lil ol' Chumbie, Godot has quite the smooth plugin integration, and as luck would have it there's a good couple of colorblind-oriented plugins that add just the options I seek!

That being said, the notes themselves needed a bit of a tune up. The main feedback we received about them was how they needed a much darker outline so they stood out more from the background and each other; a quick fix in the editing software of your choice. 

As seen belowwwwwwwwww:



Super different, yeah? Basically brand new, right? Praise me please.

Anywho, implementing the colorblind mode will require a download and some lil edits, I hope to get it done by the end of the day today!

'Preciate the read, readers! Deuces!

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